Zingo Ringo
Turn Any Challenge Into a Thrilling Race
The problem it says it solves
Gamify learning by turning quizzes into live multiplayer games.
Who it says it is for
Teachers, trainers, hosts, and teams
Revenue as published
| Figure | Value | What it means |
|---|---|---|
| Revenue, trailing 12 months | 48 | USD received in the twelve months before the snapshot |
| Monthly recurring revenue | 4 | The recurring part only, as the provider reports it |
Profile
| Founded | 2026-01-01 |
| Country | AE |
| Audience | B2C |
| Payment provider | Stripe |
| Pricing | Free: $0/mo, Yearly: $4/mo billed $48 annually |
Markets Education Games Content Creation. Country AE.