Analyse
Know where your players come from. Players, sessions, retention and revenue for your Minecraft servers and Roblox experiences, each tied to the campaign that brought the player in. Every game you run, in one dashboard.
The problem it says it solves
Tracks players, sessions, retention, and revenue for Minecraft servers and Roblox experiences, providing insights into player acquisition and campaign effectiveness.
Who it says it is for
Minecraft and Roblox game developers
Revenue as published
| Figure | Value | What it means |
|---|---|---|
| Revenue, last 30 days | 201 | USD received in the thirty days before the snapshot |
| Revenue, trailing 12 months | 1,884 | USD received in the twelve months before the snapshot |
| Monthly recurring revenue | 249 | The recurring part only, as the provider reports it |
Profile
| Founded | 2026-01-01 |
| Country | GR |
| Audience | B2B |
| Payment provider | Stripe |
| Pricing | Free: Free forever, Starter: $9/mo, Growth: $29/mo, Pro: $79/mo, Network: $249/mo |